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text model · Sarvam · macOS

Can I run Sarvam-30B on Apple M4 (24GB)?

Compatibility verdict VRAM threshold engine
No, not enough memory would not load

No. Sarvam-30B needs ~21.7 GB even at Q4_K_M, but Apple M4 (24GB) only has ~16 GB usable.

Needs ~21.7 GB Device usable ~16 GB

Needs ~21.7 GB even at Q4_K_M, but only ~16 GB is usable.

That figure is at a 4k context and moves about ±15% as context length changes.

The gap is about 5.7 GB: Sarvam-30B needs roughly 21.7 GB at Q4_K_M and Apple M4 (24GB) leaves only about 16 GB usable for a model. The lightest tracked hardware that runs Sarvam-30B is the Nvidia GeForce RTX 4090 (24GB) at 24 GB. See Sarvam-30B on Nvidia GeForce RTX 4090 (24GB).

Q4_K_M needed
~21.7 GB
Usable on device
~16 GB
Device memory
24 GB
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Which quant fits

Quant ladder vs ~16 GB usable
Q2_K
~14.7 GB
Q3_K_M
~16.8 GB
Q4_K_M
~21.7 GB
Q5_K_M
~23.5 GB
Q6_K
~26.7 GB
Q8_0
~34 GB
FP16
~62.1 GB
The line marks Apple M4 (24GB)'s ~16 GB budget; rungs past it are too large.

How to run it

On macOS use LM Studio (Polished GUI, ships MLX on Apple Silicon, one-click model downloads.).

Model Sarvam
Parameters
30B (MoE, 2.4B active)
Q4_K_M size
19.6 GB
Context
64k
Full Sarvam-30B requirements →
Device macOS
Memory
24 GB unified
Usable for weights
~16 GB
Power draw
~65 W
Best runtime
Ollama (MLX backend, preview) / MLX direct
Best models for Apple M4 (24GB) →

What you can run instead

Run Sarvam-30B on other hardware

FAQ

Can Apple M4 (24GB) run Sarvam-30B?

No. Sarvam-30B needs ~21.7 GB even at Q4_K_M, but Apple M4 (24GB) only has ~16 GB usable.

How much memory does Sarvam-30B need?

Apple M4 (24GB) does not have enough memory. At Q4_K_M the weights are ~19.6 GB; with KV cache and runtime overhead, budget ~21.7 GB at a 4k context. It is a Mixture-of-Experts model (30B total / 2.4B active), so all experts must stay in memory; memory tracks total params, not active params.

What is the best tool to run Sarvam-30B on macOS?

LM Studio for a simple setup; mlx-lm for the most speed. vLLM is NOT a Mac tool, it is a CUDA/Linux serving engine. Unified memory is not a fixed VRAM slice; ~70% is usable for weights.

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Sources

Weights are measured from GGUF files; KV cache and overhead are computed, so totals can vary ~15% with context and runtime. Any tok/s is a bandwidth estimate. See methodology.