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text model · Kimi · macOS

Can I run Kimi K2.6 on Apple M3 Ultra (256GB)?

Compatibility verdict VRAM threshold engine
No, not enough memory would not load

No. Kimi K2.6 needs ~592.1 GB even at Q4_K_M, but Apple M3 Ultra (256GB) only has ~192 GB usable.

Needs ~592.1 GB Device usable ~192 GB

Needs ~592.1 GB even at Q4_K_M, but only ~192 GB is usable.

That figure is at a 4k context and moves about ±15% as context length changes.

The gap is about 400.1 GB: Kimi K2.6 needs roughly 592.1 GB at Q4_K_M and Apple M3 Ultra (256GB) leaves only about 192 GB usable for a model. No single tracked device has enough memory; Kimi K2.6 needs a multi-GPU or high-memory rig.

Q4_K_M needed
~592.1 GB
Usable on device
~192 GB
Device memory
256 GB
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Which quant fits

Quant ladder vs ~192 GB usable
Q2_K
~427.2 GB
Q3_K_M
~497.2 GB
Q4_K_M
~592.1 GB
Q5_K_M
~720.9 GB
Q6_K
~828.4 GB
Q8_0
~1070.9 GB
FP16
~2061.6 GB
The line marks Apple M3 Ultra (256GB)'s ~192 GB budget; rungs past it are too large.

How to run it

On macOS use LM Studio (Polished GUI, ships MLX on Apple Silicon, one-click model downloads.).

Model Kimi
Parameters
1000B (MoE, 32B active)
Q4_K_M size
583.71 GB
Context
256k
Full Kimi K2.6 requirements →
Device macOS
Memory
256 GB unified
Usable for weights
~192 GB
Power draw
~270 W
Best runtime
MLX direct / Ollama (MLX backend)
Best models for Apple M3 Ultra (256GB) →

What you can run instead

FAQ

Can Apple M3 Ultra (256GB) run Kimi K2.6?

No. Kimi K2.6 needs ~592.1 GB even at Q4_K_M, but Apple M3 Ultra (256GB) only has ~192 GB usable.

How much memory does Kimi K2.6 need?

Apple M3 Ultra (256GB) does not have enough memory. At Q4_K_M the weights are ~583.71 GB; with KV cache and runtime overhead, budget ~592.1 GB at a 4k context. It is a Mixture-of-Experts model (1000B total / 32B active), so all experts must stay in memory; memory tracks total params, not active params.

What is the best tool to run Kimi K2.6 on macOS?

LM Studio for a simple setup; mlx-lm for the most speed. vLLM is NOT a Mac tool, it is a CUDA/Linux serving engine. Unified memory is not a fixed VRAM slice; ~70% is usable for weights.

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Sources

Weights are measured from GGUF files; KV cache and overhead are computed, so totals can vary ~15% with context and runtime. Any tok/s is a bandwidth estimate. See methodology.