text model · Granite · iOS
Can I run Granite 4.1 30B on iPhone 17?
No. Granite 4.1 30B needs ~19.1 GB even at Q4_K_M, but iPhone 17 only has ~4.5 GB usable.
Needs ~19.1 GB even at Q4_K_M, but only ~4.5 GB is usable.
That figure is at a 4k context and moves about ±15% as context length changes.
The gap is about 14.6 GB: Granite 4.1 30B needs roughly 19.1 GB at Q4_K_M and iPhone 17 leaves only about 4.5 GB usable for a model. The lightest tracked hardware that runs Granite 4.1 30B is the Nvidia GeForce RTX 4090 (24GB) at 24 GB. See Granite 4.1 30B on Nvidia GeForce RTX 4090 (24GB).
- Q4_K_M needed
- ~19.1 GB
- Usable on device
- ~4.5 GB
- Device memory
- 8 GB
Which quant fits
How to run it
On iOS use Apple Foundation Models (Built into iOS 26, ~3B on-device model, zero download, fully private.).
- Parameters
- 28.9B
- Q4_K_M size
- 17 GB
- Q8_0 size
- 31 GB
- Context
- 128k
- Ollama tag
- granite4.1:30b
- Memory
- 8 GB unified
- Usable for weights
- ~4.5 GB
- Best runtime
- llama.cpp + Metal (via PocketPal or Off Grid app)
What you can run instead
Run Granite 4.1 30B on other hardware
FAQ
Can iPhone 17 run Granite 4.1 30B?
No. Granite 4.1 30B needs ~19.1 GB even at Q4_K_M, but iPhone 17 only has ~4.5 GB usable.
How much memory does Granite 4.1 30B need?
iPhone 17 does not have enough memory. At Q4_K_M the weights are ~17 GB; with KV cache and runtime overhead, budget ~19.1 GB at a 4k context.
What is the best tool to run Granite 4.1 30B on iOS?
On iPhone and iPad, Apple Foundation Models (Built into iOS 26, ~3B on-device model, zero download, fully private.) is the standard choice. Phones realistically run 1B-4B class models. Anything larger thermally throttles or OOMs.
Embed this
[](https://localmodel.run/can-i-run/granite-4.1-30b/iphone-17) Sources
Weights are measured from GGUF files; KV cache and overhead are computed, so totals can vary ~15% with context and runtime. Any tok/s is a bandwidth estimate. See methodology.