text model · Granite · iOS
Can I run Granite 4.1 30B on iPad Pro M4 (16GB, 1TB/2TB config)?
No. Granite 4.1 30B needs ~19.1 GB even at Q4_K_M, but iPad Pro M4 (16GB, 1TB/2TB config) only has ~12 GB usable.
Needs ~19.1 GB even at Q4_K_M, but only ~12 GB is usable.
That figure is at a 4k context and moves about ±15% as context length changes.
The gap is about 7.1 GB: Granite 4.1 30B needs roughly 19.1 GB at Q4_K_M and iPad Pro M4 (16GB, 1TB/2TB config) leaves only about 12 GB usable for a model. The lightest tracked hardware that runs Granite 4.1 30B is the Nvidia GeForce RTX 4090 (24GB) at 24 GB. See Granite 4.1 30B on Nvidia GeForce RTX 4090 (24GB).
- Q4_K_M needed
- ~19.1 GB
- Usable on device
- ~12 GB
- Device memory
- 16 GB
Which quant fits
How to run it
On iOS use Apple Foundation Models (Built into iOS 26, ~3B on-device model, zero download, fully private.).
- Parameters
- 28.9B
- Q4_K_M size
- 17 GB
- Q8_0 size
- 31 GB
- Context
- 128k
- Ollama tag
- granite4.1:30b
- Memory
- 16 GB unified
- Usable for weights
- ~12 GB
- Power draw
- ~14 W
- Best runtime
- MLX (via Python or Swift; mlx-lm package)
What you can run instead
Run Granite 4.1 30B on other hardware
FAQ
Can iPad Pro M4 (16GB, 1TB/2TB config) run Granite 4.1 30B?
No. Granite 4.1 30B needs ~19.1 GB even at Q4_K_M, but iPad Pro M4 (16GB, 1TB/2TB config) only has ~12 GB usable.
How much memory does Granite 4.1 30B need?
iPad Pro M4 (16GB, 1TB/2TB config) does not have enough memory. At Q4_K_M the weights are ~17 GB; with KV cache and runtime overhead, budget ~19.1 GB at a 4k context.
What is the best tool to run Granite 4.1 30B on iOS?
On iPhone and iPad, Apple Foundation Models (Built into iOS 26, ~3B on-device model, zero download, fully private.) is the standard choice. Phones realistically run 1B-4B class models. Anything larger thermally throttles or OOMs.
Embed this
[](https://localmodel.run/can-i-run/granite-4.1-30b/ipad-pro-m4-16gb) Sources
Weights are measured from GGUF files; KV cache and overhead are computed, so totals can vary ~15% with context and runtime. Any tok/s is a bandwidth estimate. See methodology.