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Can I run GLM-4.7-Flash on iPhone 17 Pro?

Compatibility verdict VRAM threshold engine
No, not enough memory would not load

No. GLM-4.7-Flash needs ~19.2 GB even at Q4_K_M, but iPhone 17 Pro only has ~8 GB usable.

Needs ~19.2 GB Device usable ~8 GB

Needs ~19.2 GB even at Q4_K_M, but only ~8 GB is usable.

That figure is at a 4k context and moves about ±15% as context length changes.

The gap is about 11.2 GB: GLM-4.7-Flash needs roughly 19.2 GB at Q4_K_M and iPhone 17 Pro leaves only about 8 GB usable for a model. The lightest tracked hardware that runs GLM-4.7-Flash is the Nvidia GeForce RTX 4090 (24GB) at 24 GB. See GLM-4.7-Flash on Nvidia GeForce RTX 4090 (24GB).

Q4_K_M needed
~19.2 GB
Usable on device
~8 GB
Device memory
12 GB
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Which quant fits

Quant ladder vs ~8 GB usable
Q2_K
~14.7 GB
Q3_K_M
~16.8 GB
Q4_K_M
~19.2 GB
Q5_K_M
~23.5 GB
Q6_K
~26.7 GB
Q8_0
~31.8 GB
FP16
~57.9 GB
The line marks iPhone 17 Pro's ~8 GB budget; rungs past it are too large.

How to run it

On iOS use Apple Foundation Models (Built into iOS 26, ~3B on-device model, zero download, fully private.).

Model GLM
Parameters
30B (MoE, 3B active)
Q4_K_M size
17.05 GB
Q8_0 size
29.66 GB
Context
200k
Ollama tag
glm-4.7-flash:latest
Full GLM-4.7-Flash requirements →
Device iOS
Memory
12 GB unified
Usable for weights
~8 GB
Power draw
~12 W
Best runtime
llama.cpp + Metal (via PocketPal or Off Grid app)
Best models for iPhone 17 Pro →

What you can run instead

Run GLM-4.7-Flash on other hardware

FAQ

Can iPhone 17 Pro run GLM-4.7-Flash?

No. GLM-4.7-Flash needs ~19.2 GB even at Q4_K_M, but iPhone 17 Pro only has ~8 GB usable.

How much memory does GLM-4.7-Flash need?

iPhone 17 Pro does not have enough memory. At Q4_K_M the weights are ~17.05 GB; with KV cache and runtime overhead, budget ~19.2 GB at a 4k context. It is a Mixture-of-Experts model (30B total / 3B active), so all experts must stay in memory; memory tracks total params, not active params.

What is the best tool to run GLM-4.7-Flash on iOS?

On iPhone and iPad, Apple Foundation Models (Built into iOS 26, ~3B on-device model, zero download, fully private.) is the standard choice. Phones realistically run 1B-4B class models. Anything larger thermally throttles or OOMs.

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Sources

Weights are measured from GGUF files; KV cache and overhead are computed, so totals can vary ~15% with context and runtime. Any tok/s is a bandwidth estimate. See methodology.