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Can I run GLM-4-32B-0414 on Google Pixel 10 Pro?

Compatibility verdict VRAM threshold engine
No, not enough memory would not load

No. GLM-4-32B-0414 needs ~20.5 GB even at Q4_K_M, but Google Pixel 10 Pro only has ~10.5 GB usable.

Needs ~20.5 GB Device usable ~10.5 GB

Needs ~20.5 GB even at Q4_K_M, but only ~10.5 GB is usable.

That figure is at a 4k context and moves about ±15% as context length changes.

The gap is about 10 GB: GLM-4-32B-0414 needs roughly 20.5 GB at Q4_K_M and Google Pixel 10 Pro leaves only about 10.5 GB usable for a model. The lightest tracked hardware that runs GLM-4-32B-0414 is the Nvidia GeForce RTX 4090 (24GB) at 24 GB. See GLM-4-32B-0414 on Nvidia GeForce RTX 4090 (24GB).

Q4_K_M needed
~20.5 GB
Usable on device
~10.5 GB
Device memory
16 GB
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Which quant fits

Quant ladder vs ~10.5 GB usable
Q2_K
~15.6 GB
Q3_K_M
~17.8 GB
Q4_K_M
~20.5 GB
Q5_K_M
~25 GB
Q6_K
~28.4 GB
Q8_0
~34.4 GB
FP16
~67.3 GB
The line marks Google Pixel 10 Pro's ~10.5 GB budget; rungs past it are too large.

How to run it

On Android use PocketPal AI (Polished app, download GGUF and run offline.).

Model GLM
Parameters
32B
Q4_K_M size
18.33 GB
Q8_0 size
32.24 GB
Context
32k
Full GLM-4-32B-0414 requirements →
Device Android
Memory
16 GB ram
Usable for weights
~10.5 GB
Power draw
~7 W
Best runtime
llama.cpp (PocketPal) or MLC-LLM (Adreno GPU path)
Best models for Google Pixel 10 Pro →

What you can run instead

Run GLM-4-32B-0414 on other hardware

FAQ

Can Google Pixel 10 Pro run GLM-4-32B-0414?

No. GLM-4-32B-0414 needs ~20.5 GB even at Q4_K_M, but Google Pixel 10 Pro only has ~10.5 GB usable.

How much memory does GLM-4-32B-0414 need?

Google Pixel 10 Pro does not have enough memory. At Q4_K_M the weights are ~18.33 GB; with KV cache and runtime overhead, budget ~20.5 GB at a 4k context.

What is the best tool to run GLM-4-32B-0414 on Android?

On Android, PocketPal AI (Polished app, download GGUF and run offline.) is the go-to option. NPU acceleration is limited and chip-specific; most apps run on CPU. Expect 1B-4B class.

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Sources

Weights are measured from GGUF files; KV cache and overhead are computed, so totals can vary ~15% with context and runtime. Any tok/s is a bandwidth estimate. See methodology.